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Staffel 2 · Folge 20

Hikaru no Go: Fujiwara no Saialle Folgen online ansehen

Fujiwara no Sai

  • Staffel 2 · Folge 20
  • 24 Min.

This episode is basically a recap of Sai's past journeys, from playing Go in the palace and his eventual suicide, playing Go through Shuusaku and then Hikaru. The second half kind of traces Hikaru's Go journey till the present - the first game btw Hikaru/Akira, set-up of Haze Jr's Go Club, Hikaru letting Sai practise through Internet Go and Hikaru's determination to catch up with Akira. Sai laments to God on why he let him came back through Hikaru and wonders if Hikaru will ever let him play again.

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Hikaru no Go kostenlos online auf dieser Seite ansehen: der offizielle Trailer in HD, der Player und eine Seite für jede Folge, ohne Anmeldung und ohne Abo. Hikaru no Go (2001–2003, animation, sci-fi & fantasy) hat 3 Staffeln und 75 Folgen; unten findest du Handlung und Sprecher. Der Anime gehört zu unseren Sammlungen: Die besten Sport-Anime. Folgen können hier nicht heruntergeladen werden, Torrents gibt es keine – die Seite ist nur zum Online-Schauen.

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30 Folgen · 2002

  1. Folge 1: The Preliminary Starts1✓ GesehenThe Preliminary Starts24 Min. · 15. Mai 2002Hikaru takes the prelims to qualify for the Pro exams whereas Waya/Isumi are admitted straight to the finals being among the top 8 of the Insei program. Hikaru is intimidated by Tsubaki, a really loud and brash guy, who turns out to be his first opponent. Tsubaki plays mind games with Hikaru and won the match. For Hikaru, the loss highlighted his inexperience with playing with adults since starting go and it represents a hurdle he has to overcome to reach his goal.
  2. Folge 2: The Last Day of the Preliminaries2✓ GesehenThe Last Day of the Preliminaries24 Min. · 22. Mai 2002Hikaru is overwhelmed in playing go with adults and his second loss placed him at a precarious position (third loss means an ousting). As desperation climbs, he becomes more determined than ever by drawing his inspiration from Akira. Fortunately, his third match with Fuku started him on a winning roll. While Waya/Isumi were practicing at a Go salon, a customer gave them the address of another Go salon where there're supposedly many experts. Waya/Isumi decided to drop by the Institute to check on the gang and are dismayed to find out about Hikaru's performance. Hikaru won his last match by default and gained entry to the pros exams. Waya decided to bring Hikaru along on their Go salon visits after hearing about his encounter with Tsubaki.
  3. Folge 3: Team Formed!3✓ GesehenTeam Formed!24 Min. · 29. Mai 2002This is a very fun episode where Waya, Isumi and Hikaru form a team to go around challenging the patrons of the various Go salons. The bet being that they won't have to pay the admission fees in event of a win and Waya raises the stakes even higher by allowing a few moku handicap in subsequent games, much to the protests of Isumi/Hikaru (since they have to wash all the stones if they lose). Hikaru becomes friendly with a particular go salon named 'Heart of Stone' and its patrons. Through this exercise, Hikaru manages to overcome his weakness in playing go with adults.
  4. Folge 4: Don't Win4✓ GesehenDon't Win24 Min. · 5. Juni 2002At a Friendly Go festival, Akira was invited to play a 4-way game with a council member and his three assistants. Though originally told to lose the game, Akira decides otherwise when the council member shows disrespect to Go by placing a cup on a Go board. Akira displays his amazing prowress by forcing a draw on all 4 players. Ashiwara feels that Akira should take it easier by just participating in the pro games but Akira just mutters to himself 'But he passed the prelims to the pro exams'. Meanwhile, Hikaru grows his mastery of go at the Heart of Go salon where he learns how to force a draw in 2-way/3-way games.
  5. Folge 5: There Is Only One Winner5✓ GesehenThere Is Only One Winner24 Min. · 12. Juni 2002Isumi, Waya and Hikaru decides to go to a recommeded Go Salon and Hikaru bumps into a rude young boy at the convenience store. Sai advises Hikaru not to pursue the incident as he senses that the young boy had some issues with himself. Upon entering the salon, the trio realised that it's a Korean Go salon (Koreans are known for their strength/domination in the Go world)and that the rude young boy is the owner's nephew called Su Young - a Korean insei-equivalent. Back at the institute, the editorial team was discussing Japan's poor performance in the world stage and Korea/China's domination. When Hikaru challenges Su-Young to a match, it turns into a Korean Vs Japan fight-out. The owner recounts Su-Young's history to Isumi. Su-young has been a very promising young talent who rose quickly through the ranks but a losing streak demoralises him to the extent of almost quitting Go and his parents sent him on a holiday to Japan. As the game starts, Hikaru vows to win and let Su-Young remember
  6. Folge 6: My Name is...6✓ GesehenMy Name is...24 Min. · 19. Juni 2002Hikaru plays a Korean Insei-equivilant at a Go Salon.
  7. Folge 7: The Pro Exam Begins7✓ GesehenThe Pro Exam Begins24 Min. · 26. Juni 2002The Pro Exam has finally begun, and the intensity reaches new heights after the pairings are chosen. Everyone seems so tense, except for Hikaru, who is unusually calm. Thanks to Waya and Isumi, Hikaru has learned how to handle the pressure. However, could their actions have turned Hikaru into a real threat?
  8. Folge 8: The Challengers8✓ GesehenThe Challengers24 Min. · 3. Juli 2002Hikaru and Tsubaki must face each other in the Pro matches, and Akira begins teaching Ochi in an attempt to learn how strong of a level Hikaru is playing at.
  9. Folge 9: The Dead Moment9✓ GesehenThe Dead Moment24 Min. · 10. Juli 2002Isumi has gone on undefeated, while Hikaru has lost only one game so far. The time finally comes for them to play each other, and only one of them can win.
  10. Folge 10: Whereabouts of the Win10✓ GesehenWhereabouts of the Win24 Min. · 17. Juli 2002After losing to Hikaru, Isumi begins to break down and begins losing his matches. Hikaru is also having trouble concentrating, upset about pointing out Isumi's illegal move. As Sai helps Hikaru regain his concentration, Isumi faces off against Ochi. Perhaps this game will be enough to return Isumi to his old self.
  11. Folge 11: Three Weeks Isn't Enough!11✓ GesehenThree Weeks Isn't Enough!24 Min. · 24. Juli 2002Realizing that Hikaru is getting stronger, Ochi swallows his pride and decides to ask Akira for help. When Akira tells Ochi about the game Hikaru played against Su-Young, Ochi realizes that Hikaru is a serious threat and that three weeks might not give him enough practice. However, Ochi still doesn't understand why Akira is obsessed with Hikaru, forcing him to show Ochi the match at the Go Salon from two years ago, the game where Hikaru destroyed him!
  12. Folge 12: The First One to Pass12✓ GesehenThe First One to Pass24 Min. · 31. Juli 2002The Pro Exam is nearing its end as the last three matches arrive. Ochi, Waya, and Hikaru are currently the top three, and Ochi is at the point where he'll pass even if he loses all of his matches. Hikaru and Waya must still be careful, as a loss or two could cause them to lose their spots.
  13. Folge 13: Waya vs Shindou13✓ GesehenWaya vs Shindou24 Min. · 7. Aug. 2002Hikaru and Waya finally face each other, and both are desperate to win. However, Waya has other reasons for wanting to win besides just turning pro, but Hikaru needs to win as well! When Waya traps Hikaru in a situation where only one move can save him, can Hikaru figure it off?
  14. Folge 14: A Desperate Life14✓ GesehenA Desperate Life24 Min. · 14. Aug. 2002As the match between Hikaru and Ochi draws near, Ochi becomes more and more annoyed with Akira's obsession of Hikaru. Therefore, Ochi demands that Akira recognize him as his rival and permit him to join Toya Meijin's study group if he beats Hikaru. Akira agrees to the condition, but when Ochi mentions to Hikaru that Akira is teaching him, Hikaru realizes that Akira will officially recognize him as a rival if he beats Ochi.
  15. Folge 15: Hikaru vs Ochi15✓ GesehenHikaru vs Ochi24 Min. · 21. Aug. 2002Hikaru and Ochi finally face-off. Determined to prove his worth to Akira, Ochi goes all out against Hikaru, while Hikaru does the same. As the game continues on, Hikaru realizes that Ochi has the advantage and strives to a opening before it's too late.
  16. Folge 16: The Last Day of the Pro Exam Finals16✓ GesehenThe Last Day of the Pro Exam Finals24 Min. · 28. Aug. 2002With all of the other matches finished, the final decision of the Pro Exams rests upon Hikaru and Ochi's match. Can Hikaru defeat Ochi, or will he be forced to play Isumi again for a chance at going pro?
  17. Folge 17: To the World of the Pros17✓ GesehenTo the World of the Pros24 Min. · 4. Sept. 2002Having defeated Ochi, Hikaru has gained Akira's respect, and Akira is now awaiting their next match. As Hikaru wonders how his life will change now that he's become a Pro, Hikaru's mother confronts Waya's parents for advice on what to do. Also Sai begins to feel that he is no longer needed by Hikaru.
  18. Folge 18: Sai vs Meijin18✓ GesehenSai vs Meijin24 Min. · 11. Sept. 2002Hikaru got a call that the Meijin is to play him in the first new dan series. Hikaru denies Sai's request to play instead. Both Master Kuwabara and Mr Ogata were surprised by each other's interest in Hikaru. Orchi, Waya and Akira also came by the Institute to watch the match. Hikaru decides to let Sai play with a 15 moku handicap instead of the 5.5 moku handicap given to new pros. Hikaru/Sai took a unprecedented half hour to decide on his first move while Sai contemplates on how to play the game.
  19. Folge 19: A Painful Match19✓ GesehenA Painful Match24 Min. · 18. Sept. 2002Hikaru/Sai spends half hour to decide on the first move while the others are having a field day discussing Hikaru. With a 15 moku handicap Hikaru set for Sai, Sai decides to attack early by baiting a trap for Meijin (Touya Kouyou) but which the latter is too careful to fall into. However, the Meijin sense a formidable presence around Hikaru, similar to the pressure he feels when playing against a seasoned Pro. Though Hikaru lost the game, the Meijin indicates that he would like to play Hikaru again without any handicap. Hikaru and Sai had a mini-debate about when Hikaru' going to let him play again. Akira further wonders about who Hikaru really is when his father confirms he would like to play Hikaru again.
  20. Folge 20: Fujiwara no Sai20LäuftFujiwara no Sai24 Min. · 25. Sept. 2002This episode is basically a recap of Sai's past journeys, from playing Go in the palace and his eventual suicide, playing Go through Shuusaku and then Hikaru. The second half kind of traces Hikaru's Go journey till the present - the first game btw Hikaru/Akira, set-up of Haze Jr's Go Club, Hikaru letting Sai practise through Internet Go and Hikaru's determination to catch up with Akira. Sai laments to God on why he let him came back through Hikaru and wonders if Hikaru will ever let him play again.
  21. Folge 21: Kurata 6-dan21✓ GesehenKurata 6-dan24 Min. · 2. Okt. 2002Hikaru and Sai thwart the efforts of some con-artists trying to take advantage of unsuspecting amateur Go players, but one of con-artists is a Pro Go player.
  22. Folge 22: Hikaru vs Akira22✓ GesehenHikaru vs Akira24 Min. · 9. Okt. 2002All dressed up to receive his 1-dan certificate, Hikaru learns about the Oteai, a series of games that determine a player's ranking as well as who his first opponent will be...
  23. Folge 23: The Confession of Sai23✓ GesehenThe Confession of Sai24 Min. · 16. Okt. 2002Toya Meijin has a heart attack and is rushed to the hospital. Hikaru visits him and discovers that he has been playing internet Go. Hikaru begs Meijin to play Sai online. He agrees on one condition.
  24. Folge 24: Excitement (A.K.A. Excited Spirits)24✓ GesehenExcitement (A.K.A. Excited Spirits)24 Min. · 23. Okt. 2002Now that Toya Meiji is playing Internet Go, the world is abuzz with excitement. But little do they know that a challenger of exceptional strength waits in the shadows.
  25. Folge 25: Sai vs. Toya Koyo25✓ GesehenSai vs. Toya Koyo24 Min. · 30. Okt. 2002The wait is over! Sai and Toya Meijin face off in a match that has the entire world glued to their computer screens. Who will triumph and discover the Divine Move?
  26. Folge 26: The Thousand Year Answer26✓ GesehenThe Thousand Year Answer24 Min. · 6. Nov. 2002When the match comes to a close, Sai is left the victor. However, when Hikaru discovers a flaw in the game that not even Sai was aware of, Sai finally realizes why he was allowed to return to the world of the living.
  27. Folge 27: Let Me Play Sai!27✓ GesehenLet Me Play Sai!24 Min. · 13. Nov. 2002Ogata walks in on Hikaru and Koyo's conversation and overhears Hikaru mentioning Sai. Convinced that Hikaru knows Sai, Ogata confronts Hikaru and begs him to let him play Sai. Just when Hikaru thinks things can't get any worse, Akira shows up as well. With all of the accusations going on, will Hikaru be able to keep Sai's identity a secret?
  28. Folge 28: One-Color Go28✓ GesehenOne-Color Go24 Min. · 20. Nov. 2002Hikaru encounters Kurata at a restaurant, and, after learning how much Akira is improving, begs him for a match.
  29. Folge 29: Toya Koyo Retires!29✓ GesehenToya Koyo Retires!24 Min. · 27. Nov. 2002The Go World goes into a state of shock after Toya Meijin announces that he is retiring as Professional Go player. As everyone tries to find out why Koyo has given up his titles and his status, Akira begins to worry about Hikaru's progress.
  30. Folge 30: Farewell Hikaru30✓ GesehenFarewell Hikaru24 Min. · 4. Dez. 2002Hikaru continuously ignores Sai's worries of his leaving and ends up allowing Sai to engage a drunk Ogata in a Go match. The next day, Sai begs Hikaru for a game, but something happens during the game that will change Hikaru's life

Über die Serie

Hikaru no Go · 2001–2003

Hikaru wühlt eines Tages auf Opas Dachboden herum und entdeckt dabei ein Go-Brett. Als er die Blutflecken auf dem alten, japanischen Brettspiel wegwischen will, erscheint ihm ein Geist: Fujiwara no Sai, Go-Lehrer des Kaisers zur Heian-Zeit. Hocherfreut, dass ihn endlich nicht nur jemand sehen sondern ihm auch zuhören kann, nistet Sai sich in Hikarus Bewusstsein ein. Dieser ist darüber nicht ganz so erfreut wie sein neuer Mitbewohner, der die ganze Zeit nur Go spielen will! Hikaru selber findet Go nämlich sterbenslangweilig. Doch schon bald erkennt das ungleiche Paar, warum das Schicksal sie zusammengeführt hat...

Hikaru no Go

Hikaru no Go: Fragen & Antworten

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Worum geht es in Hikaru no Go?

Hikaru wühlt eines Tages auf Opas Dachboden herum und entdeckt dabei ein Go-Brett. Als er die Blutflecken auf dem alten, japanischen Brettspiel wegwischen will, erscheint ihm ein Geist: Fujiwara no Sai, Go-Lehrer des Kaisers zur Heian-Zeit.

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Das hängt vom Video ab: Wenn der Player Hikaru no Go hat, stehen die Tonspuren und Untertitel direkt darüber. Standard ist meist die japanische Originalfassung.

Wie viele Staffeln und Folgen hat Hikaru no Go?

Hikaru no Go hat 3 Staffeln und 75 Folgen.

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